Assignment 3-Part 3


Assignment 3 Part 3 

This lesson plan is aimed at my second-year students in a school where they have their English lessons once a week (the lesson is 120 minutes long). They are at a pre-intermediate level.
In the previous lessons, students worked on a unit ‘ When in Rome..’ They read a text about customs and traditions in different countries and what they should and should not if they ever visit that country. In order to expand on this, the teacher asked students to visit the following websites  Interesting customs and traditions all around the world  and then do some research into the same countries mentioned in the text. Students had to find out about each countries customs, traditions. Once they finished their research, students told the teacher what they had learnt.



  • Course: 2nd year

    • Level: Pre- intermediate
    • Number of students: 21
    • Length of time: 1 lesson 120 minutes long.
    • Unit: When in Rome…  
    • Students will be working in groups of three

    •  LESSON PLAN 

    Warmer: Which country is it? The teacher will show students pictures illustrating different customs and traditions. Students have to guess which country they describe.

    Web: The teacher gives each group of students a country to work on and tells students they are going to use Voki.com (they already know how to use it) and choose the character that corresponds to the country provided. Using the resources previously consulted, students have to create an animated avatar. This talking character has to describe the customs and traditions typical of his-her country and give advice to any visitor that would like to visit him-her.
       
    What´s next: Each group shows their animated character. Afterwards, the teacher asks students which country they would like to visit and what traditions and customs they found the most appealing.

    • Theoretical frameworks that support the use of web 2.0 tools in the classroom:

    1-   Digital Bloom´s Taxonomy:
    This taxonomy modified by Andrew Churches (2008) aims to expand the 21st century thinking skills (communication, collaboration, creativity and critical thinking) associated with each level of this pyramid, which illustrates both lower and higher order thinking skills. Technology is considered just a means by which students complete a task.
    The use of Voki.com, a Web 2.0 tool, can be supported by different levels that make up the pyramid. In this lesson, students will be using this learning tool to create a presentation.  
    The layers of this Taxonomy that accounts for its use are:
    • Understanding: Students will be building meaning on the basis of what they have read. Students have to read and be able to describe the country´s traditions and customs and then select information for their presentation.
    • Applying: At this level students will have to apply what they have learned to create a talking character. In this lesson, students will have to prepare what they are going to record.
    • Creating: This is the level where students design and create the end product. They have to work on the animated character. They give have to give him-her a voice by using a microphone or uploading an audio file.    

    1         2- T-PACK
    The TPACK approach, developed by educational researchers Mishra and Kohler (2006), goes beyond seeing content knowledge, pedagogy knowledge and technology knowledge bases in isolation. The TPACK framework goes further by emphasizing the kinds of knowledge that lie at the intersections between three primary forms: Pedagogical Content Knowledge (PCK), Technological Content Knowledge (TCK), Technological Pedagogical Knowledge (TPK), and Technological Pedagogical Content Knowledge (TPACK).
    The areas of this framework that accounts for the use of technology in this lesson plan are:

    ·        Pedagogical Knowledge (PK) – Teachers’ knowledge about the methods of teaching and learning. This type of knowledge refers to lesson planning and classroom management. The use of Voki in this lesson is aimed at enhancing students´ learning by adding technology to complete their tasks.  
    ·        Technology Knowledge (TK) – It describes knowledge about technology, tools and other resources. This includes understanding information technology to apply it productively in the classroom. The teacher already knows how to use Voki and engages students into the use of it for their presentation. The use of this web tool is to add an element of variety.

    ·        Technological Content Knowledge (TCK) – This intersection refers to how technology is used in the subject area for deep and lasting learning. It also requires teachers´ understanding of those technologies which are best suited for addressing the content to be taught or learned. Voki is an appealing and friendly-use tool very well designed to be used by students.

    ·        Technological Pedagogical Content Knowledge (TPACK) – TPACK is different from knowledge of all three concepts individually. Instead, TPACK is the basis of effective teaching with technology, knowledge of how technologies can be used to build on existing knowledge to develop new or strengthen old ones. In this lesson, technology provides input (students read some articles about customs and traditions in different countries) and then students use technology to give a character a voice. 

     3-SAMR
    This model designed by Dr Ruben Puentedura (2006) can be used to account for the use of Voki in this lesson plan. Is technology used to transform or enhance the learning experience? That is the question that this four- step model seeks to answer. So, how does this framework support the use of Voki in this lesson plan?
    • In the Augmentation level, the use of this web tool acts as a direct tool substitute but with some functional improvement. Technology is used to improve or enhance the presentation task. Instead of using the traditional poster, students use Voki to enhance and enrich their presentation.
    • In the Modification level, technology allows for significant task redesign. The presentation is    enhanced by creating a talking character.
    • In the Redefinition level, technology allows for the creation of new tasks, previously inconceivable. The creation of an animate character corresponds to this level. 

    1        4- NAP ( Núcleos de Aprendizaje Prioritario)
    They are the core learning priorities defined the Ministry of Education (2015) with the aim to establish learning situations that foster listening and reading comprehension, oral and written production as well as reflection on the acquired language and its interculturality.
    NAP accounts for the use of Voki as regards:
    ·       The production of an oral text that promotes reflection.
    ·       Students will be reading authentic web pages to construct meaning.
    ·       Knowledge of the world and other  cultures (reflection on intercultural aspects)
    ·       Respect for diversity, students will broaden their cultural universe as they learn about other cultures.  
    ·       Cooperation and collaboration: Students will be working on groups in order to complete the task.

    5- PLANIED

    In 2015, a Digital Competence Framework was developed by the Ministry of Education as part of Plan Nacional de Educación Digital (PLANIED)  which aims to promote digital literacy in the school system. PLANIED ´s goal is to foster knowledge and the critical and creative use of ICT tools. In order to be digitally competent in today´s society, six dimensions are identified in terms of knowledge, skills and attitudes. The dimensions that account for the use of Voki in this lesson are:
    1.    Creativity and innovation:  students create knowledge using ICT tools. In this lesson, students produce their own talking character.
    2.    Communication and collaboration: Students share their presentation on the teacher´s blog. 
    3.    Information management and representation:  Students select, analyze and organize information in a understandable way for them and their peers. 
    4.    Responsibility and participation: Students should be responsible for what they decide their talking avatar will say. All members of the group participate and collaborate in the creation of the character.
    5.    Critical Thinking: Students will be doing some research and after that, they have to select and think critically as to what information to include for their presentation.   
    6.    Autonomous use of ICTs: Students have to read some websites, look for precise information, and consult online dictionaries if needed.

         6-TIC, TAC, TEP

    TIC (Tecnologías de la Información y Educación) is the umbrella term that makes reference to the technology that facilitates the process of acquisition, transmission and exchange of information. It alludes to the integration of technology in education mainly with the purpose of enhancing the learning experience and making it meaningful, purposeful to respond to students´ needs.
    TAC (Tecnologías del Aprendizaje y del Conocimiento) refers to the use of TICs as an educational tool and lays emphasis on the methodology and the pedagogical use of technology when designing a lesson plan.
    Dolores Reig has introduced a new term: TEP (Tecnologías para el Empoderamiento y la Participación). TEPs are not only used to communicate or interact but also to transform the learning environment, set new trends within a community. TEPs allow students to participate in their learning process. TEP lays emphasis on the new technological democracy or cyberdemocracy.

    In this lesson plan, a web 2.0 is included within the lesson plan as a way to enhance and make the learning more realistic since technology becomes a meaningful tool. Students use the web to read and retrieve important information and then use technology to create a presentation.


    How are students going to use Voki in this lesson? Click tutorial and read about this web 2.0


    • References: 
    Mussil, D. (2017, June 21). 10 of the most interesting customs around the world. Retrieved from https://matadornetwork.com/read/10-interesting-customs-around-world/.
    Racome, B. (2018, December 11). 20 Fascinating Cultural Traditions Around the World. Retrieved from https://matadornetwork.com/read/10-interesting-customs-around-world/.
    Mkoehler. (2012). TPACK Explained. Retrieved July 2, 2018, from http://www.tpack.org/

    Ripani, F. (2016). Competencias de Educación Digital. Ministerio de Educación y Deportes. Retrieved in July 2017 from http://www.bnm.me.gov.ar/giga1/documentos/EL005452.pdf 

    Ripani, F. (2016). Orientaciones Pedagógicas. Ministerio de Educación y Deportes. Retrieved in July 2017 from http://www.bnm.me.gov.ar/giga1/documentos/EL005853.pdf

    Bloom's Digital Taxonomy Verbs For 21st Century Students -. (2017, August 28). Retrieved August, 2019, from https://www.teachthought.com/critical-thinking/blooms-digital-taxonomy-verbs-21st-century-students/


    Wedlock, B., & Growe, R. (2017). The Technology Driven Student: How to Apply Bloom’s Revised Taxonomy to the Digital Generations. Retrieved August, 2019, from http://jespnet.com/journals/Vol_4_No_1_March_2017/4.pdf


    Sneed, O. (2016, May). Integrating Technology with Bloom's Taxonomy. Retrieved August, 2019, from https://teachonline.asu.edu/2016/05/integrating-technology-blooms-taxonomy/ 

    SAMR Model: A Practical Guide for EdTech Integration. (2017, October 30). Retrieved from https://www.schoology.com/blog/samr-model-practical-guide-edtech-integration.

    Rodgers , D. (2018, June 19). The TPACK Framework Explained (With Classroom Examples). Retrieved from https://www.schoology.com/blog/tpack-framework-explained.

     TIC, TAC, TEP. Tecnologías para aprender y para toda la vida. (2016, January 7). Retrieved from nclusioncalidadeducativa.wordpress.com/2016/01/07/tic-tac-tep-tecnologias-para-aprender-y-para-la-vida/.





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